MagiScan Plugin for Unity
Install the MagiScan plugin in Unity, link your phone, and import your latest scans as game objects and project assets.
What you need
- Unity Hub and a Unity project (new or existing)
- MagiScan app on your iPhone or Android phone, signed in to your account
- At least one 3D scan in your MagiScan library (or scan a new object before importing)
Install the plugin in Unity
Open Unity Hub and create a project
Launch Unity Hub. Create a new project or open an existing one where you want to use MagiScan models.
Open Package Manager
In the Unity editor menu, click Window, hover over Package Management, then click Package Manager.
Find and install MagiScan
In the Package Manager search bar, type magiscan. Select the MagiScan package, then click Download and Install.
Connect your phone
Start connection from Unity
Click Window, hover over Package Management, then click Package Manager. Select MagiScan in the list and click Connect. Unity will display a QR code for pairing.
Open Linked Device on your phone
On your phone, open the MagiScan app and go to Profile > Connected Devices > Link Device. The QR scanner will open.
Scan and confirm
Scan the QR code shown in Unity. Review the connection details on your phone and tap Link to complete pairing.
Import models into your scene
Browse your scans
After linking, the plugin loads your latest 500 scans from your MagiScan account into the plugin panel.
Import a model
Select any scan and click Import. The model is added to your Unity project as a game object and as a plugin asset, ready to use in your scene.
What's next?
Place imported models in your scene, adjust scale and materials, and build AR or 3D experiences. If you need new source scans, use our scanning guide or quality tips before importing into Unity.